diff --git a/Source/Nakatomi/Destructable.cpp b/Source/Nakatomi/Destructable.cpp index f7bfc14..a266103 100644 --- a/Source/Nakatomi/Destructable.cpp +++ b/Source/Nakatomi/Destructable.cpp @@ -30,6 +30,6 @@ void ADestructable::Destruct() { // TODO: Add some more logic here - UGameplayStatics::SpawnEmitterAtLocation(this, ParticleEffect, this->ActorToWorld().GetLocation(), FRotator::ZeroRotator, true); + //UGameplayStatics::SpawnEmitterAtLocation(this, ParticleEffect, this->ActorToWorld().GetLocation(), FRotator::ZeroRotator, true); Destroy(); }