diff --git a/Source/Nakatomi/UI/LoadGameUserWidget.cpp b/Source/Nakatomi/UI/LoadGameUserWidget.cpp index 734c8d6..3fe0fa9 100644 --- a/Source/Nakatomi/UI/LoadGameUserWidget.cpp +++ b/Source/Nakatomi/UI/LoadGameUserWidget.cpp @@ -24,7 +24,7 @@ void ULoadGameUserWidget::NativeConstruct() CancelButton->OnUnhovered.AddUniqueDynamic(this, &ULoadGameUserWidget::PlayUnhoveredSound); } - UNakatomiGameInstance* gameInstance = Cast(UGameplayStatics::GetGameInstance(GetWorld())) + UNakatomiGameInstance* gameInstance = Cast(UGameplayStatics::GetGameInstance(GetWorld())); if (gameInstance && IsValid(SaveGameEntryWidgetTemplate)) {