Set Root Component in Pickup
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				| @ -18,8 +18,7 @@ APickup::APickup() | |||||||
| 	SphereComponent = CreateDefaultSubobject<USphereComponent>(TEXT("SphereComponent")); | 	SphereComponent = CreateDefaultSubobject<USphereComponent>(TEXT("SphereComponent")); | ||||||
| 	SphereComponent->SetSphereRadius(25.0f, true); | 	SphereComponent->SetSphereRadius(25.0f, true); | ||||||
| 	SphereComponent->SetCollisionEnabled(ECollisionEnabled::QueryAndProbe); | 	SphereComponent->SetCollisionEnabled(ECollisionEnabled::QueryAndProbe); | ||||||
| 
 | 	SetRootComponent(SphereComponent); | ||||||
| 	SphereComponent->SetupAttachment(RootComponent); |  | ||||||
| 
 | 
 | ||||||
| 	PointLightComponent = CreateDefaultSubobject<UPointLightComponent>(TEXT("PointLightComponent")); | 	PointLightComponent = CreateDefaultSubobject<UPointLightComponent>(TEXT("PointLightComponent")); | ||||||
| 	PointLightComponent->SetupAttachment(RootComponent); | 	PointLightComponent->SetupAttachment(RootComponent); | ||||||
|  | |||||||
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