diff --git a/Source/Nakatomi/NakatomiCMC.cpp b/Source/Nakatomi/NakatomiCMC.cpp new file mode 100644 index 0000000..05e88d7 --- /dev/null +++ b/Source/Nakatomi/NakatomiCMC.cpp @@ -0,0 +1,5 @@ +// Fill out your copyright notice in the Description page of Project Settings. + + +#include "NakatomiCMC.h" + diff --git a/Source/Nakatomi/NakatomiCMC.h b/Source/Nakatomi/NakatomiCMC.h new file mode 100644 index 0000000..c2d44fb --- /dev/null +++ b/Source/Nakatomi/NakatomiCMC.h @@ -0,0 +1,17 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "GameFramework/CharacterMovementComponent.h" +#include "NakatomiCMC.generated.h" + +/** + * + */ +UCLASS() +class NAKATOMI_API UNakatomiCMC : public UCharacterMovementComponent +{ + GENERATED_BODY() + +};