From 40db233d6c97666b820a7d4c803f8db8b4dc0744 Mon Sep 17 00:00:00 2001 From: Louis Hobbs Date: Thu, 16 Feb 2023 18:27:10 +0000 Subject: [PATCH] Add AI Modules to build script --- Source/Nakatomi/Nakatomi.Build.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Nakatomi/Nakatomi.Build.cs b/Source/Nakatomi/Nakatomi.Build.cs index 06ba12a..d4b77b1 100644 --- a/Source/Nakatomi/Nakatomi.Build.cs +++ b/Source/Nakatomi/Nakatomi.Build.cs @@ -8,7 +8,7 @@ public class Nakatomi : ModuleRules { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; - PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput", "FieldSystemEngine", "GeometryCollectionEngine", "UMG" }); + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput", "FieldSystemEngine", "GeometryCollectionEngine", "UMG", "AIModule", "GameplayTasks", "NavigationSystem" }); PrivateDependencyModuleNames.AddRange(new string[] { });