diff --git a/Source/Nakatomi/PlayerCharacter.h b/Source/Nakatomi/PlayerCharacter.h index 11b5abd..6405782 100644 --- a/Source/Nakatomi/PlayerCharacter.h +++ b/Source/Nakatomi/PlayerCharacter.h @@ -121,7 +121,7 @@ private: UPROPERTY(EditAnywhere, BlueprintReadWrite, Meta = (AllowPrivateAccess = "true")) UAIPerceptionStimuliSourceComponent* PerceptionSource; - bool IsSpriting = false; + bool IsSprinting = false; bool IsADS = false;