Create new Idle/Walking/Running Animation Locomotion State
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Content/Animations/Idle/Breathing_Idle.uasset (Stored with Git LFS)
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Content/Animations/Idle/Breathing_Idle.uasset (Stored with Git LFS)
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Content/Animations/Idle/Rifle_Idle.uasset (Stored with Git LFS)
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Content/Animations/Idle/Rifle_Idle.uasset (Stored with Git LFS)
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Content/Animations/Idle/firing_rifle.uasset (Stored with Git LFS)
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Content/Animations/Idle/firing_rifle.uasset (Stored with Git LFS)
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Content/Animations/Idle/rifle_aiming_idle.uasset (Stored with Git LFS)
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Content/Animations/Idle/rifle_aiming_idle.uasset (Stored with Git LFS)
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Content/Animations/Running/rifle_run.uasset (Stored with Git LFS)
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Content/Animations/Running/rifle_run.uasset (Stored with Git LFS)
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Content/Animations/Running/run_backwards.uasset (Stored with Git LFS)
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Content/Animations/Running/strafe.uasset (Stored with Git LFS)
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Content/Animations/Running/strafe__2_.uasset (Stored with Git LFS)
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Content/Animations/walking/strafe_left.uasset (Stored with Git LFS)
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Content/Animations/walking/strafe_left.uasset (Stored with Git LFS)
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Content/Animations/walking/strafe_right.uasset (Stored with Git LFS)
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Content/Animations/walking/strafe_right.uasset (Stored with Git LFS)
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Content/Animations/walking/walking.uasset (Stored with Git LFS)
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Content/Animations/walking/walking.uasset (Stored with Git LFS)
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Content/Animations/walking/walking_backwards.uasset (Stored with Git LFS)
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Content/Animations/walking/walking_backwards.uasset (Stored with Git LFS)
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Content/Player/ABP_Player.uasset (Stored with Git LFS)
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Content/Player/ABP_Player.uasset (Stored with Git LFS)
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Content/Player/BS_Player.uasset (Stored with Git LFS)
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Content/Player/BS_Player.uasset (Stored with Git LFS)
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Content/Player/PlayerCharacter.uasset (Stored with Git LFS)
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Content/Player/PlayerCharacter.uasset (Stored with Git LFS)
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