Create new Idle/Walking/Running Animation Locomotion State
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Content/Animations/Idle/Breathing_Idle.uasset
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Content/Animations/Idle/Breathing_Idle.uasset
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Content/Animations/Idle/Rifle_Idle.uasset
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Content/Animations/Idle/Rifle_Idle.uasset
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Content/Animations/Idle/firing_rifle.uasset
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Content/Animations/Idle/firing_rifle.uasset
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Content/Animations/Idle/rifle_aiming_idle.uasset
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Content/Animations/Idle/rifle_aiming_idle.uasset
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Content/Animations/Player/ABP_Player_New.uasset
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Content/Animations/Player/ABP_Player_New.uasset
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Content/Animations/Player/ABS_Player.uasset
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Content/Animations/Player/ABS_Player.uasset
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Content/Animations/Running/rifle_run.uasset
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Content/Animations/Running/rifle_run.uasset
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Content/Animations/Running/run_backwards.uasset
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Content/Animations/Running/run_backwards.uasset
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Content/Animations/Running/strafe.uasset
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Content/Animations/Running/strafe.uasset
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Content/Animations/Running/strafe__2_.uasset
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Content/Animations/Running/strafe__2_.uasset
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Content/Animations/walking/strafe_left.uasset
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Content/Animations/walking/strafe_left.uasset
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Content/Animations/walking/strafe_right.uasset
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Content/Animations/walking/strafe_right.uasset
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Content/Animations/walking/walking.uasset
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Content/Animations/walking/walking.uasset
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Content/Animations/walking/walking_backwards.uasset
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Content/Animations/walking/walking_backwards.uasset
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Content/Player/ABP_Player.uasset
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Content/Player/ABP_Player.uasset
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Content/Player/ABP_Player_New.uasset
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Content/Player/ABP_Player_New.uasset
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Content/Player/BS_Player.uasset
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Content/Player/BS_Player.uasset
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Content/Player/PlayerCharacter.uasset
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Content/Player/PlayerCharacter.uasset
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