Add Niagara to build dependency modules
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@ -11,7 +11,7 @@ public class Nakatomi : ModuleRules
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PublicDependencyModuleNames.AddRange(new[]
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PublicDependencyModuleNames.AddRange(new[]
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{
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{
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"Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput", "FieldSystemEngine",
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"Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput", "FieldSystemEngine",
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"GeometryCollectionEngine", "UMG", "AIModule", "GameplayTasks", "NavigationSystem"
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"GeometryCollectionEngine", "UMG", "AIModule", "GameplayTasks", "NavigationSystem", "Niagara"
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});
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});
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PrivateDependencyModuleNames.AddRange(new string[] { });
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PrivateDependencyModuleNames.AddRange(new string[] { });
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