diff --git a/Content/AnimStarterPack/ABP_Manequin.uasset b/Content/AnimStarterPack/ABP_Manequin.uasset new file mode 100644 index 0000000..223cb57 --- /dev/null +++ b/Content/AnimStarterPack/ABP_Manequin.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:574e34bd473706eda614b78b2226789779eae549662975606c8cc76ae570cb1e +size 656154 diff --git a/Content/AnimStarterPack/BS_CrouchWalk.uasset b/Content/AnimStarterPack/BS_CrouchWalk.uasset deleted file mode 100644 index 6de8ff7..0000000 --- a/Content/AnimStarterPack/BS_CrouchWalk.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:9ed3a67f6e1f7a9e9c61f59f16ae98234cc684353c5b27a68ac6e0b7bcfc3992 -size 14766 diff --git a/Content/AnimStarterPack/BS_Crouch_Walk.uasset b/Content/AnimStarterPack/BS_Crouch_Walk.uasset new file mode 100644 index 0000000..db75911 --- /dev/null +++ b/Content/AnimStarterPack/BS_Crouch_Walk.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:826ca0320c18ea6053fa17ff379e0d00ca2cac88233df8282ce6596defc382f3 +size 14777 diff --git a/Content/AnimStarterPack/BS_Crouch_Walk_ADS.uasset b/Content/AnimStarterPack/BS_Crouch_Walk_ADS.uasset new file mode 100644 index 0000000..18382cc --- /dev/null +++ b/Content/AnimStarterPack/BS_Crouch_Walk_ADS.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9570e7761608cffb15e8271a73d30d562884080d4c21c92361fcc9fb458f4764 +size 18759 diff --git a/Content/AnimStarterPack/BS_Ironsights_Walk.uasset b/Content/AnimStarterPack/BS_Ironsights_Walk.uasset new file mode 100644 index 0000000..2ec715c --- /dev/null +++ b/Content/AnimStarterPack/BS_Ironsights_Walk.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5bf69fb40d56450dae5f07a6e972658686c9e919e37874ca50d9ebb126c239d3 +size 18763 diff --git a/Content/AnimStarterPack/BS_Jog.uasset b/Content/AnimStarterPack/BS_Jog.uasset deleted file mode 100644 index 9cdb8ba..0000000 --- a/Content/AnimStarterPack/BS_Jog.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:2ea9fa690d60831caffcafd82d994c3f60baa442404951c86c491120a0f81489 -size 101424 diff --git a/Content/AnimStarterPack/BS_Walk.uasset b/Content/AnimStarterPack/BS_Walk.uasset new file mode 100644 index 0000000..b0a7296 --- /dev/null +++ b/Content/AnimStarterPack/BS_Walk.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:85eccf77793375236e33355ec0448760121942fac7e7c2072bcbf20172ee9bbd +size 14430 diff --git a/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset b/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset deleted file mode 100644 index d9b4e85..0000000 --- a/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:90f9e56a1bd04289e343998945cbcfca10ba5ca1a42a8e5a380ad0a842719cbf -size 416142 diff --git a/Content/Levels/TestLevel.umap b/Content/Levels/TestLevel.umap index 17315b3..06bf591 100644 --- a/Content/Levels/TestLevel.umap +++ b/Content/Levels/TestLevel.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8b1b0abbfeec721daf15e3d93a4cc3d0c3b729769caf9b8042d04bdee1f798e3 -size 27150 +oid sha256:2975035e6c71fb28bbbd8e9c1b4f1cb638429b9add8e4a29b5fd29c8fceb7ee7 +size 29547 diff --git a/Content/Player/PlayerCharacter.uasset b/Content/Player/PlayerCharacter.uasset index 86f0194..8ca38e8 100644 --- a/Content/Player/PlayerCharacter.uasset +++ b/Content/Player/PlayerCharacter.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:17d7528097f9c29d359262f496e6dc8c49f0f54206e91afd6a3b173c77843f83 -size 42778 +oid sha256:abd7a9ed2b153399fde13f6b213201a7747cb30b45717a95777e8e9f3f1c6143 +size 42665 diff --git a/Source/Nakatomi/PlayerCharacter.h b/Source/Nakatomi/PlayerCharacter.h index de44e91..5d7a1c1 100644 --- a/Source/Nakatomi/PlayerCharacter.h +++ b/Source/Nakatomi/PlayerCharacter.h @@ -124,6 +124,7 @@ private: UPROPERTY(BlueprintReadOnly, Meta = (AllowPrivateAccess = "true")) bool IsSprinting = false; + UPROPERTY(BlueprintReadOnly, Meta = (AllowPrivateAccess = "true")) bool IsADS = false; float AimSensitivity;