2022-12-08 03:40:24 +01:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class NakatomiTarget : TargetRules
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{
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2023-06-23 22:06:18 +02:00
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public NakatomiTarget(TargetInfo Target) : base(Target)
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2022-12-08 03:40:24 +01:00
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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2024-05-14 01:27:02 +02:00
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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2022-12-08 03:40:24 +01:00
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ExtraModuleNames.Add("Nakatomi");
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}
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2023-06-23 22:06:18 +02:00
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}
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