Nakatomi/Source/Nakatomi/PlayerHealthComponent.h

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "HealthComponent.h"
#include "PlayerHealthComponent.generated.h"
/**
*
*/
UCLASS()
class NAKATOMI_API UPlayerHealthComponent : public UHealthComponent
{
GENERATED_BODY()
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protected:
virtual void BeginPlay() override;
};